What is UDL?

  1. We need multiple ways to keep learners engaged. This is the “why” of learning. For example, instructors could give a time estimate for an assignment so that students know how to self-regulate their approach to the assignment, and experience autonomy.
  2. We need multiple ways of representing information. This is the “what” of learning. For example, the students can be presented with both audio and visual versions of the content, and choose which style works best for them to retain the information. Providing different options for the information display allows deeper comprehension for the student, as they may understand one form of communication better than another.
  3. We need multiple ways to give people choices for their actions. This is the “how” of learning. For example, as long as learning objectives remain the same, you can offer multiple ways for the student to complete an assignment, perhaps through an essay or visual presentation option. Or, give multiple options for first drafting that point toward the same end result assignment.  

Realistic Implementation

5 strategies for UDL:

  1. Start with text. Use your written content as a script for audio/podcast or video. You can post the text version and video/audio as the alternative (multiple ways to represent information).
  2. Make alternatives. You can offer different formats for print/PDF content, or post take still photos with captions from a video. This reduces cognitive barriers for students. Note: UDL does not aim to water down content, but instead makes it easier for the student to get in and do it.
  3. Let them do it their way. As long as objectives for assignment are the same, could offer video or paper presentations, let the student choose. 
  4. Go step by step. 10:2 ratio. Give info for 10 mins, then ask students to respond for 2 mins. The response does not even need to be related to the info, it is used as a pause to retain info given in the 10 minutes.
  5. Set content free. Publish content on platforms that are mobile accessible. Also, make sure they are not tied to a specific software that the student has to download or buy. 

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